Wednesday, December 16, 2009

2010 competition kicks off, featuring The White House, Sony, EA, and YOU

Today HASTAC re-launched the website for the Digital Media and Learning Competition ( with the long-awaited details of the 2010 Competition! This competition builds on two successful years of supporting projects that advance and DO participatory learning.

Each year, the competition addresses different themes. In 2008, 17 projects won Innovation or Knowledge-Networking Awards. In 2009, 19 projects won Innovation or Young Innovators awards. This year's theme is Reimagining Learning and has brought some exciting new players to the table. We have been given the opportunity to participate in National Lab Day - part of the White House's Educate to Innovate Initiative - on our Learning Lab Designers awards. And we're also collaborating with videogame makers Sony and EA on the Game Changers awards.

Another new element of this year's competition is you, dear reader. We will host public comments on the applications as soon as people begin submitting them in January, and in May we will invite you to vote on your favorites to select the winners of the People's Choice Awards. (See our timeline for more details about this process.)

We'll be writing more on this blog about learning labs, game changers, and participatory learning. So keep reading, and visit the re-launched, to learn more about this year's competition. Put on your thinking caps and start developing ideas now. The initial application period will be open from January 7th to 15th. We can't wait to see what you will do!


  1. This is a marvellous initiative, producing educational environments is like games as they in turn have become like movie films being full scale productions. Still some way to go for 'procedurally generated content' you hope....
    Peter Jones
    Hodges' Health Career - Care Domains - Model
    h2cm: help2Cmore - help-2-listen - help-2-care

  2. This a cheesy baldfaced promotion of commercial video-game equipment. It's little more than product placement. Would that the MacArthur Foundation had the sense to support free and open source software approaches to "Game Changers" - that would really be game-changing. Too bad, the MacArthur brand is tarnished by this.

  3. Hi DaveB, if you are interested in contributing to an open source learning game initiative, the 21st Century Learning Lab Designers category may be for you: "The 21st Century Learning Lab Designers category is for learning environments and digital media-based experiences that allow young people to grapple with social challenges through activities based on the social nature, contexts, and ideas of science, technology, engineering and math. Digital media of any type (social networks, games, virtual worlds, mobile devices or others) may be used. Proposals are also encouraged for curricula or other experiences that link or connect to any game. Learning labs may be designed around new games or expand the potential of open source or commercial games."

    The Game Changers category is specifically in association with two of the world's most popular commercial games, focusing on ways to build learning components into those popular games. Many of the projects funded by the Digital Media and Learning Initiative by the MacArthur Foundation are, indeed, open source. This one happens to be an experiment between a Foundation, commercial, and public interests on behalf of digital media and learning.